General - Art
thatgamecompanyFull Time
Entry Level & New Grad
Woodland Hills, California, United States
Key technologies and capabilities for this role
Common questions about this position
All internships will be conducted in-person, with hosting managers determining when and how often interns work in the office.
Required skills include proficiency with 3D applications such as Maya, Blender, ZBrush, and Substance; experience with Unity, Unreal, or other game engines; knowledge of coding languages like Python, Java, or C++ and object-oriented programming; understanding of production tools like Jira; and strong communication and technical problem-solving abilities.
Interns will be provided with a living stipend to supplement housing, utility, commuting, and miscellaneous costs, plus the option to opt into relocation services including flights, trains, or car mileage reimbursement.
The hosting location is Activision Motion Capture Studio in Playa Vista, CA.
Candidates must apply with a resume and a link to their portfolio/reel to be considered, and the portfolio should demonstrate tech art related projects such as tools, rigging, or TD work.
Develops and publishes interactive video games
Activision Blizzard develops and publishes video games, creating popular franchises like World of Warcraft, Call of Duty, and Candy Crush. Their games are available on various platforms and cater to a wide range of players, from casual mobile users to serious console and PC gamers. The company generates revenue through game sales, in-game purchases, subscriptions for games like World of Warcraft, and advertising through Activision Blizzard Media. They also profit from merchandise and esports events. What sets Activision Blizzard apart from competitors is its focus on high-quality gaming experiences that promote community and social interaction among players. The company's goal is to provide engaging and immersive entertainment that connects gamers worldwide.