Junior (1 to 2 years), Mid-level (3 to 4 years)Experience Level
Full TimeJob Type
UnknownVisa
Visual Effects, Entertainment, FilmIndustries
Requirements
Minimum of three years of professional VFX experience and a college diploma or higher in computer graphics, fine arts, design, photography, or a related field (or five years of professional VFX experience may substitute for education)
Demo reel and/or portfolio showcasing painting, illustration, or design skills and experience
Familiarity with film production and computer graphics
Detail-oriented and a quick learner, with the ability to readily absorb new information
Proficient in Mari, Substance, Zbrush, Photoshop
Experience navigating complex CG pipelines
Strong organizational and interpersonal skills
Proactive and collaborative team member, eager to contribute skills
Responsibilities
Collaborate with the production team (VFX Supervisor, Senior Texture Artist) to achieve the desired look for complex CG models, including creatures, hard surface models (ships, vehicles), and environments
Create high quality textures for both organic and hard surface assets used in production
Participate as a team member in determining various design solutions; provide feedback to other members of the production by attending dailies on a regular basis
Work closely with VFX Supervisor, Modelers, and Look Development TDs in achieving desired look of photo real models
Maintain or exceed consistent level of efficiency while meeting scheduled targets and producing high-quality work
Skills
Mari
Substance
ZBrush
Photoshop
Texture Painting
VFX Pipelines
Organic Texturing
Hard Surface Texturing
Modeling
The Walt Disney Company
Leading producers & providers of entertainment and information