At least five years of relevant professional VFX experience and at least a college level diploma or higher in computer graphics, fine arts, design, or photography, or related field; OR at least seven years of relevant professional VFX experience in lieu of education
Proficient in Maya, Mari, Zbrush, Photoshop and UV unwrapping tools
Ability to navigate complex pipelines
Strong attention to detail
Ability to learn quickly and assimilate new information
Excellent interpersonal and organizational skills
Submit a demo reel, shot breakdown, or equivalent showcasing your work and a current resume
Responsibilities
Works independently and with production team (VFX Supervisor, Texture Supervisor, Look Dev Supervisor) at an advanced level to implement the desired look of complicated CG models, including complex creatures and/or hard surface models, including ships, real world vehicles and environments
Participates as a team member in determining various design solutions; provides feedback to other members of the production by attending dailies on a regular basis
Mentors junior and mid-level Artists
Maintains or exceeds consistent level of productivity while meeting scheduled targets and producing high quality work
Skills
Maya
Mari
Zbrush
Photoshop
UV unwrapping
texture creation
CG modeling
VFX pipelines
The Walt Disney Company
Leading producers & providers of entertainment and information