Unity

Senior .NET Software Engineer

Jakarta, Jakarta, Indonesia

Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Enterprise Resource Planning, CloudIndustries

Requirements

Candidates must possess a Bachelor's or Master's degree in Computer Science, Software Engineering, or a related field. They should have typically 5+ years of experience as a Software Engineer with a strong focus on backend development and microservices architecture. A solid understanding of software development principles, design patterns, and best practices is required, along with the ability to analyze problems and implement solutions using debugging tools. Knowledge of agile development methodologies, including Scrum and Test Driven Development, is essential, as is proficiency in C#, .NET framework, SQL, and version control systems like Git. Good verbal and written communication skills in English are also necessary.

Responsibilities

The Senior .NET Software Engineer will define software structure to comply with architectural vision and design rules, and implement new requirements using test-driven development. They will participate in architectural discussions, contribute to system design evolution on Azure, and utilize Azure DevOps for CI/CD pipelines and infrastructure as code. Responsibilities include working within a scrum framework, analyzing defect root causes for comprehensive fixes, acting as a quality champion, mentoring junior engineers, and effectively handling escalations and high-priority issues.

Skills

Backend Development
Microservices Architecture
Test Driven Development
Azure
Azure DevOps
CI/CD
Infrastructure as Code
Scrum
Software Development

Unity

Real-time platform for interactive content

About Unity

Unity Technologies provides a platform for creating 2D, 3D, virtual reality (VR), and augmented reality (AR) content. Its main product is a real-time development platform that allows users to build and deploy interactive content across various devices, including mobile phones, PCs, and gaming consoles. Unity operates on a subscription model, offering different plans to cater to the needs of hobbyists, professional developers, and large enterprises, including free options for smaller developers. The company stands out from competitors by serving a wide range of industries, such as gaming, film, automotive, architecture, engineering, and construction, making it a versatile tool for many applications. Unity's goal is to empower creators by providing them with the tools and support needed to bring their ideas to life.

San Francisco, CaliforniaHeadquarters
2009Year Founded
$869.1MTotal Funding
IPOCompany Stage
Enterprise Software, Entertainment, GamingIndustries
5,001-10,000Employees

Benefits

Comprehensive health, life, and disability insurances
Commuting subsidy
Employee stock ownership
Comprehensive retirement/pension plans
Generous vacation and personal days
Paid leave for new parents
Wellness and fitness subsidy
Office food and free snacks, including lots of healthy options!
Mental health and Wellbeing programs and support
Employee Resource Groups
Global Employee Assistance Program
Training and development programs
Volunteering and donation matching program

Risks

Increased competition from Unreal Engine with advanced graphics and free source code.
Open-source platforms like Godot offer free alternatives to Unity's subscription model.
Recent pricing changes may lead to backlash from small developers.

Differentiation

Unity offers a comprehensive platform for 2D, 3D, VR, and AR content.
Unity's subscription model caters to both small developers and large enterprises.
Unity's real-time development platform supports cross-platform deployment on mobile, PC, and consoles.

Upsides

Unity's acquisition of SyncSketch enhances remote collaboration capabilities.
Unity's Indie Game Developer Accelerator Program supports the growing indie game market.
Unity's tools are widely used in expanding AR and VR markets.

Land your dream remote job 3x faster with AI