Improbable

Senior Full Stack Engineer: Chamber

United Kingdom

Not SpecifiedCompensation
Senior (5 to 8 years)Experience Level
Full TimeJob Type
UnknownVisa
Software Development, Virtual/Augmented Reality, Immersive TechnologiesIndustries

Requirements

Candidates should possess 5+ years of software engineering experience with demonstrated fullstack capabilities, strong expertise in modern frontend frameworks and libraries such as React, Next.js, and TypeScript, a solid understanding of web performance optimization, responsive design, and accessibility standards, experience with backend development using Node.js, Python, or similar languages, proficiency with database technologies and data modeling, and an understanding of API design principles and RESTful architectures.

Responsibilities

The Senior Full Stack Engineer will design and implement high-quality, well-tested frontend and backend systems with a focus on web performance and accessibility, build scalable, responsive interfaces that deliver exceptional user experiences across devices, collaborate with design and product teams to refine requirements and translate designs into precise implementations, maintain and improve the frontend architecture, ensuring clean separation of concerns and adherence to best practices, write clean, maintainable code with comprehensive test coverage and documentation, participate in code reviews to ensure quality and maintain consistency, contribute to architectural decisions, technical standards, and system design, and implement robust, maintainable features that scale with the growing user base.

Skills

React
Next.js
TypeScript
Web Performance Optimization
Responsive Design
Accessibility Standards
Node.js
Python
SQL
NoSQL
API Design
RESTful Architectures
CI/CD Pipelines
Deployment Automation

Improbable

Develops metaverse technologies and experiences

About Improbable

Improbable develops technologies for the metaverse, creating virtual worlds and experiences for brands. Their products utilize gaming, blockchain, and artificial intelligence to offer immersive environments for entertainment, social interaction, and business purposes. Improbable's approach includes designing, building, and operating these experiences, as well as launching new ventures within the metaverse. They have successfully created projects like a Virtual Ballpark for Major League Baseball, enhancing fan engagement during live games. Unlike many competitors, Improbable not only provides the technology but also actively participates in creating new business opportunities in the metaverse. The company's goal is to make the metaverse a practical reality for brands, helping them generate new revenue streams.

Key Metrics

London, United KingdomHeadquarters
2012Year Founded
$840.4MTotal Funding
LATE_VCCompany Stage
Crypto & Web3, Entertainment, GamingIndustries
201-500Employees

Risks

Competition from tech giants like Apple and Meta could limit Improbable's market share.
Selling the defense division may reduce revenue diversification, increasing market vulnerability.
Volatile cryptocurrency markets could impact Improbable's blockchain-related ventures and investments.

Differentiation

Improbable's SpatialOS enables unprecedented scale and complexity in virtual world simulations.
The company acts as a venture builder, launching new businesses within the metaverse.
Improbable integrates gaming, blockchain, and AI to create innovative metaverse technologies.

Upsides

Increased interest in virtual events boosts demand for Improbable's metaverse platforms.
The rise of digital twins offers expansion opportunities beyond gaming for Improbable.
5G network expansion enhances performance and accessibility of Improbable's SpatialOS platform.

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