Principal Technical Animator - Blight:Survival | Animateur ·rice Technique Principal·e - Blight: Survival at Behaviour Interactive

Toronto, Ontario, Canada

Behaviour Interactive Logo
Not SpecifiedCompensation
Senior (5 to 8 years), Expert & Leadership (9+ years)Experience Level
Full TimeJob Type
UnknownVisa
Video GamesIndustries

Requirements

  • Minimum of 12 years of experience in animation in the video game industry
  • Excellent technical skills in rigging and skinning
  • Good understanding of the principles of animation
  • Expertise in Maya and Unreal Engine
  • Experience with multiplayer games
  • Knowledge of MEL script and Python is a plus

Responsibilities

  • Be responsible for animation and character integration, procedural animation setup
  • Spot potential animation problems, research new technologies, and find solutions
  • Investigate, diagnose, and resolve animation bugs across various in-game systems
  • Profile and optimize character rigs and animation assets to ensure they meet memory and frame rate performance budgets without compromising visual quality
  • Share knowledge with animators and programmers, and write technical documents

Skills

Technical Animation
Procedural Animation
Animation Tools
Engine Pipelines
Character Integration
Animation Rigging
Unreal Engine
Maya
Motion Capture

Behaviour Interactive

Develops and publishes video games

About Behaviour Interactive

Behaviour Interactive is a leading independent video game developer and publisher in North America, known for its hit game "Dead by Daylight," which has over 60 million players. The company develops and publishes original games while also engaging in co-development projects with other businesses, generating revenue through game sales and subscription services. Unlike many competitors, Behaviour Interactive focuses on community engagement and creativity, organizing events like game jam competitions. Their goal is to adapt and grow in the gaming industry while fostering strong connections with gamers and developers.

Santiago, ChileHeadquarters
1992Year Founded
EARLY_VCCompany Stage
GamingIndustries
501-1,000Employees

Risks

Shutdown of 'Dead by Daylight Mobile' indicates challenges in mobile gaming.
Cancellation of 'Lifeless by Daylight' spin-off suggests potential project management issues.
Acquisition of Red Hook Studios may pose integration and financial challenges.

Differentiation

Behaviour Interactive is a leading independent game developer in North America.
The company is known for its successful horror game, 'Dead by Daylight'.
Behaviour Interactive collaborates with major publishers like Activision Blizzard and Ubisoft.

Upsides

Acquisition of Red Hook Studios strengthens their horror game portfolio.
Collaboration with Paradox Interactive expands their reach in the gaming industry.
Game jam competitions foster innovation and community engagement.

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